OUD PERFUME – concept product design & visualization
OUD PERFUME redesign inspired by DMC characters, Dante (RED), Vergil (BLUE), Trish (YELLOW)
Product: OUD perfume
Brand: OUD FACTORY (inspiration)
website: https://www.oudfactory.com/
Inspiration: DMC (devil may cry)
Software Used: Blender (3D modeling & rendering), Photoshop (post-processing & final adjustments).
Concept & Inspiration
TRISH, DANTE AND VERGIL
The DMC Perfume project is a conceptual fragrance design inspired by the Devil May Cry.
Perfume concept and bottle was inspired from Oud Factory. a brand that market their perfumes in a unique way. their marketing is what gave me the idea of mixing a video game characters traits such as colors and weapon names to a perfume to capture the essence of style, power, and attitude.
Thought Process
The goal was to create a luxury perfume bottle that feels like a collectible - something that could exist in both a high-end fragrance lineup and as a tribute to the Devil May Cry series.
this project merges gaming culture with luxury branding, I focused on a design that balances elegance with an edgy, rebellious feel.
Bottle Shape & Structure
Color Scheme
Logo & Branding
Execution & Approach
I focused on pushing realism, lighting techniques, and environmental storytelling while experimenting with different render styles to explore the boundaries between commercial product photography and cinematic shots.
Studio Renders – Testing Glass Realism: clean, high-end studio lighting setup to push the realism of the glass material to its limits. The goal was to test how much detail I could achieve in glass reflections ensuring the final renders felt tangible and premium.
Cinematic Renders – Exploring Background Integration: I experimented with how far I could push product storytelling, I created dramatic cinematic renders featuring moody, gothic backgrounds while still maintaining realism. This helped me refine my ability to use themed backgrounds in commercial-style renders while keeping the product as the focal point.
Material and Color Variations:I tested different lighting conditions and color schemes, including a Vergil-inspired edition with a cool blue theme. This was an exercise in understanding how different color temperatures affect the perceived material quality and branding feel of the product.
More Renders and Design Usage
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